Application crash via AC3D vertex buffer overwrite
Published Mar 25, 2025 · Updated Mar 31, 2025
Heap-based buffer overflow in Assimp 5.4.3 allows attackers to crash an importing application via a malformed AC3D file. ConvertObjectSection allocates mesh vertex storage from mNumVertices, then writes through the buffer for unchecked surface entry counts. The flaw is reached when an application processes attacker-supplied AC3D content; the public proof of concept demonstrates a heap overwrite and process crash.
Summary
What happened
Heap-based buffer overflow in Assimp 5.4.3 allows attackers to crash an importing application via a malformed AC3D file. ConvertObjectSection allocates mesh vertex storage from mNumVertices, then writes through the buffer for unchecked surface entry counts. The flaw is reached when an application processes attacker-supplied AC3D content; the public proof of concept demonstrates a heap overwrite and process crash.
The record
- CVE
- CVE-2025-2756
- Published
- Mar 25, 2025
- Updated
- Mar 31, 2025
- Vendor
- Open Asset Import Library
- Product
- Assimp
- Classifications
- CWE-119, CWE-122, T1203
- Attack vector
- network
- Privileges
- unauthenticated
Timeline
How it unfolded
- Mar 25, 2025CVE publishedPublication date reported by the CVE source.
- Mar 31, 2025Record updatedLatest update available in the CVE record.
Exploitability
Present is not the same as exploitable
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Is a vulnerable build present?
Compare these published version ranges with your installed build and any vendor patches.
- Affected versionversion=5.4.3
What conditions does exploitation require?
What is affected?
Attacks
What attackers are doing with it
Daily unique IPs observed by Shadowserver honeypots for known exploited vulnerabilities (KEVs). Missing observations do not establish an absence of attacks.
Weakness, pattern, technique
Public exploit references
- Malformed AC3D file proof of conceptproof of concept · demonstrated
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Technologies
Your stack
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Your stack
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