Code execution via unvalidated 3DS buffer copy
Published Nov 22, 2024 · Updated Dec 4, 2024
Heap-based buffer overflow in KeyShot Studio allows remote attackers to execute code when a malicious 3DS file is opened. The luxion_geometry_3ds.exe importer copies user-supplied 3DS data into a heap buffer without first validating its length. Exploitation requires the target to open the file or visit content that opens it, and resulting code runs in the current process context.
Summary
What happened
Heap-based buffer overflow in KeyShot Studio allows remote attackers to execute code when a malicious 3DS file is opened. The luxion_geometry_3ds.exe importer copies user-supplied 3DS data into a heap buffer without first validating its length. Exploitation requires the target to open the file or visit content that opens it, and resulting code runs in the current process context.
The record
- CVE
- CVE-2024-11576
- Published
- Nov 22, 2024
- Updated
- Dec 4, 2024
- Vendor
- KeyShot
- Product
- KeyShot Studio
- Classifications
- CWE-122, CWE-787, T1204.002
- Attack vector
- local
- Privileges
- unauthenticated
Timeline
How it unfolded
- Nov 22, 2024CVE publishedPublication date reported by the CVE source.
- Dec 4, 2024Record updatedLatest update available in the CVE record.
Exploitability
Present is not the same as exploitable
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Is a vulnerable build present?
Compare these published version ranges with your installed build and any vendor patches.
- Affected versionversion=2024 13.0.0 Build 92 4.10.171
What conditions does exploitation require?
What is affected?
Published CVSS scores
CVSS describes severity. EPSS estimates exploitation probability.
Attacks
What attackers are doing with it
Daily unique IPs observed by Shadowserver honeypots for known exploited vulnerabilities (KEVs). Missing observations do not establish an absence of attacks.
Weakness, pattern, technique
Public exploit references
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Technologies
Your stack
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Your stack
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