Headless rendering crash via missing GPU back end
Published Aug 16, 2022 · Updated Aug 3, 2024
Null pointer dereference in Blender 3.3.0 allows remote attackers to crash headless rendering through an unavailable GPU back end. GPU_backend_init is reached indirectly from DRW_opengl_context_create without first confirming that a GPU back end exists, causing gl_backend.cc to dereference a null back-end pointer. Only headless builds are exposed; the upstream fix documents a rendering-process crash, not direct data disclosure or modification.
Summary
What happened
Null pointer dereference in Blender 3.3.0 allows remote attackers to crash headless rendering through an unavailable GPU back end. GPU_backend_init is reached indirectly from DRW_opengl_context_create without first confirming that a GPU back end exists, causing gl_backend.cc to dereference a null back-end pointer. Only headless builds are exposed; the upstream fix documents a rendering-process crash, not direct data disclosure or modification.
The record
- CVE
- CVE-2022-2832
- Published
- Aug 16, 2022
- Updated
- Aug 3, 2024
- Vendor
- Blender Foundation
- Product
- Blender
- Classifications
- CWE-395, CWE-476, T1499
- Attack vector
- network
- Privileges
- unauthenticated
Timeline
How it unfolded
- Aug 16, 2022CVE publishedPublication date reported by the CVE source.
- Aug 3, 2024Record updatedLatest update available in the CVE record.
Exploitability
Present is not the same as exploitable
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Is a vulnerable build present?
Compare these published version ranges with your installed build and any vendor patches.
- Affected versionversion=Blender 3.3.0
What conditions does exploitation require?
What is affected?
Published CVSS scores
CVSS describes severity. EPSS estimates exploitation probability.
Attacks
What attackers are doing with it
Daily unique IPs observed by Shadowserver honeypots for known exploited vulnerabilities (KEVs). Missing observations do not establish an absence of attacks.
Weakness, pattern, technique
Public exploit references
- Upstream T99706 headless-rendering reproducerproof of concept · demonstrated
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Technologies
Your stack
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Your stack
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